In other words, a creature has to be under your continuous control for a full turn before you can use it to its fullest ability
They're a bit clunky, but depending on how many ETB tapped lands you run you can get away with a few (bounce lands are TERRIBLE if you only have ETB tapped lands to bounce and replay)
That single tap can swing a game in your favor in a heartbeat
Parapet Thrasher from the Tarkir: Dragonstorm Commander decks is a great add here, as it will trigger twice if youre doublestriking, helping you get all three modes each combat that much easier
Before we start going over what makes a good commander, lets first understand the concept of color identity
It's actually the smartest move from the folks in charge of Commander available to them, and they should be applauded for identifying an issue immediately and avoiding any heartbreak for fans of the card in the near future