Here's an abbreviated version of the list we came up with: Gods Some riff on the nine realms Many specific creature types (Elves, Dwarves, Giants, etc.) Specific weapons (hammers, axes, swords, etc.) Norse-style magic (runes, omens, zombies, etc.) Lots of fighting/combat-centric things Other resonant Viking things (helmets, boats, funerals, etc.) Cold climate It was a good list and gave us a lot to work on
What differentiates it from other artifact payoffs is that it both costs a lot of nominal mana and protects itself via ward
Its a fairly normal response when were all so used to sleeving every single deck
But since the TCG doesn't usually deal with dual-types (it has in the past, sporadically), this is shorthanded
This card is a wonderful early threat that your opponents need to answer
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