The turn this card hits the battlefield you can already start exiling your opponents decks and playing their cards
One way to use this card is to pair it with proliferate effects like Atraxa, Praetors' Voice and Yawgmoth, Thran Physician, which can keep putting counters on it each turn
Whether sipped from goblets or spilled from unlucky throats, blood grants power
More info: yugioh-card.com/eu/event/the-i

Gate Guardian can be added from the Deck to the hand with Ahrima, the Wicked Warden Suijin can be added from the Deck to the hand with Crystal Girl Sanga the Thunder can be equipped to Union Carrier and then sent to the GY Special Summon 8000+ ATKs worth of monsters on the opponents field by activating Nightmare Archfiends A Special Summoned monster that cannot be destroyed by battle to grant extra ATK to your opponents monsters Paradox Brothers Style Wall Shadow Deck 2 Labyrinth Wall 2 Wall Shadow 3 Infernoble Knight Renaud 3 Infernoble Knight Roland 3 Sublimation Knight 2 Squeaknight 2 Infernoble Knight Olivier 1 Infernoble Knight Ogier 1 Infernoble Knight Astolfo 1 Mecha Phantom Beast O-Lion 1 Magical Labyrinth 2 Supermagic Sword of Raptinus 1 Magnum Shield 1 Sword of Deep-Seated 3 Infernoble Arms Durendal 3 Heritage of the Chalice 3 Slash Draw 1 Reinforcement of the Army 1 Monster Reborn 1 Foolish Burial 3 Labyrinth of Nightmare 3 Isolde, Two Tales of the Noble Knights 2 Infernoble Knight Vanguard Roland 2 Infernoble Knight Emperor Charlemagne 2 Azure-Eyes Silver Dragon 1 Crystron Halqifibrax 1 Linkross 1 Gallant Granite 1 Martial Metal Marcher 2 Herald of the Arc Light Deck Concept Labyrinth Wall can be added from the Deck to the hand with the effect of Gallant Granite, and then when the Battle Phase begins, it can be Tribute Summoned with Supermagic Sword of Raptinus

You have an equal chance of getting a mythic from any of them