It can be worth casting him tactically, when you already have four Sagas on the field so he can't be immediately removed, by the by
The thing is, even during the 40% of the time we hit a land, its a random land and not a basic of our choice
Dont make me re-host them all on deckstats
A good mechanic will make or break a Magic: The Gathering card
Every time this Enchanted card quests, a player can look at the top two cards of their deck and take one while returning any unclaimed cards to the bottom of the deck
Theyre action at a cost, and you start getting into logjams where you cast your learn card, then cast the Lesson, then draw more learn cards in the process, and have more spells than you have mana to cast them