While sacrificing lands has its downsides, a Crucible of Worlds makes up for it, especially once you consider how much ramp Commander decks play
Alania knows her curiosity will someday be the end of her, but no threat will stop her or her "apprentices" quests to understand Bloomburrow and beyond
Its obnoxiously powerful, its flexible and its a board wipe that doesnt hit your stuff at all, while obliterating everyone elses
and the Duo Standard format, best-of-three play ("Bo3") without sideboarding but changing decks instead
There's even cEDH potential here, using Minsc & Boo's minus ability on himself to kill your own planeswalker so you can take advantage of infinite mana to play your commander again and again
Incapsula incident ID: 1814000850629751187-796163508027135356