Necron Dynasties features the Unearth mechanic, an old keyword that lets you bring a creature back to life and give it haste, exiling it at the end of turn
Again just like the last set, the three creatures are new
Like most Magic: The Gathering cards, the value of Long Goodbye depends on a few consistent factors: its rarity, the printing and finish (regular or foil), its physical condition, and the set it was printed in (Murders at Karlov Manor)
Plus, reasonably costed 5/5s dont need much more to be commander viable, while pirates look like theyll be falling in the 2/2 to 4/3 range, which need much more help to make them work
Removing a shield counter when a permanent would be dealt damage or destroyed isn't the same as regenerating a creature
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