Will they all be of a reasonable quality, though, or should we expect diminishing returns on the gameplay and financial side of things
If an ability targets something controlled by the "defending player" of an attacking creature and the defending player for that creature changes before that ability resolves, the ability won't resolve because its target has become illegal
Best of all, as a 2/2 deathtouch, its also a pseudo-creature removal card
I worry that it may rely a bit too much on cards with a very high mana value, which can be a risk if your opponents play lots of counterspells and removal spells, but its hard to tell how itll actually work before having a chance to play it
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Green is the best color for mana acceleration, so keep an eye out for spells to fetch extra lands and creatures that tap for mana