With the right setup of cheap artifacts already on the board, Machinists Arsenal can drop a massive creature on round five or earlier
Update: I've since acquired the missing holographic Torchic and have given the extra cards out to children in my neighborhood
My favorite of the pair is the Amethyst and Steel, which centers on Jafar, Newly Crowned and his ability to bring back characters with the Illusion keyword from the banished (dead) pile to your hand
Compared with other Magic sets, it has real staying power thanks to individual cards that feel like truly powerful cards
Set boosters include fewer cards than draft or collector's boosters, only having 14 instead of the usual 16
Katara, Waterbending Master - $18 to $35 There's some big price spikes in the eternal-legal set, which is pretty common for Jumpstart, as the desirable cards end up being pretty scarce