Healing damage is accomplished by removing damage counters from the healing target , meaning you cant overheal
The Monoliths 1 damage is optional, but the card draw and life loss are not meaning you can deal massive damage indirectly
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I, for one, am curious to see what everyone does
Not the best stats for the mana, but when you cast Kozilek, you refill your hand back to 7
The next question to ask ourselves is: How many untapped red sources are needed if we want to be able to cast a one-drop 90% or more of the time in our keepable hands that also contain a one-drop? The answer is eleven untapped red sources (91.2%)