It's a huge boon when building a new deck, acting as a guideline on what cards you should add to fill out a deck or which cards to cut so you can get down to 99
This deck probably wants to go even larger with something like Summon: Knights of the Round, but right now I want to try out Rydia, Summoner of Mist and Summon:Fenrir interaction (i.e
It can start creating tokens at the beginning of your upkeep and hopefully clear the path for your other creatures to make a big attack
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Each has flash or an immediate effect on entry: You can exile a creature (Solitude), strip a key card from an opponents hand (Grief), clear the board (Fury), disrupt spells (Subtlety), or wipe a graveyard (Endurance)
Overall, I think the Amber Amethyst deck has a better standalone inclusion, and would recommend it to someone buying mostly to acquire certain cards