Maybe this deck needs to play red to take advantage of Voltaic Brawler and other Energy cards, but balancing that with the +1/+1 counters theme is difficult for an aggressive deck
This post helps Commander players build decks that actually function by using a non-cargo-cult checklist, so they can tune faster, avoid non-games, and stop blaming bad luck for predictable math
Very potent but restrictive on your build
The fact that it didnt come back in Battle for Zendikar is a big sign saying its chances of returning are low, Mark Rosewater While this statement means we may never see Annihilator in another Premier Set, there is still hope for Commander products
Both are great attackers, making this deck fast and strong
Speaking of those two, theyre the reason Krark, the Thumbless isnt higher on this list, as that pair of chaos commanders is easier to build around than Krark