However, today I was playing one of the slowest Standard decks I can recall in recent years
Its commander, Teval, the Balanced ScaleTeval, the Balanced Scale, manages to enable a graveyard strategy with a small ramp subtheme to help power out the Dragons that it and every other Tarkir: Dragonstorm precon wanted to include a least a few of
For just two mana, you get to take an extra turn
Having removal spells that will answer them is vital to doing anything in multiplayer because you will see them
But it has affinity for artifacts so he'll be cheaper, and with enough artifacts he should only cost very little (the Command Tax can also be affected by affinity)
With both of these partners milotic can hit some super crazy numbers