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Opponent's generally like to draw more than one card per turn, which allows Orcish Bowmasters to pump out free damage and amass more orcs
I would get Clamperl and evolve it into Huntail on the bench, get at least one energy card on it, then when the rest of your Pokemon are ready to attack, move Huntail into the active Pokemon spot and use Powerful Storm, hoping to do at least 100 damage a turn
V Vivi I like the rainbow reflective effect
$0.59 Flow of Maggots Ice Age $1.49 Lava Tubes Ice Age $1.29 Mesmeric Trance Ice Age $1.29 Balduvian Hydra Ice Age $1.79 River Delta Ice Age $1.49 Veldt Ice Age $0.39 Ice Floe Ice Age $0.79 Lightning Blow Ice Age $0.79 Soldevi Golem Ice Age $1.29 Musician Ice Age $2.99 Halls of Mist Ice Age $0.49 Amulet of Quoz Ice Age 0 results found
The largest (non-land) part of the deck will be made up of the "many creatures in one card" cards, probably around ten or so of the forty