With the huge amount of thinning the archetype already has I have not found it to be a problem at all playing seemingly heavy land counts in green ramp decks
My initial thought was that youd put nine of these in just about any creature-heavy deck with black in it, but unfortunately they seem to be much rarer than other uncommons, and even at the end of release weekend, buying nine of these will set you back almost $90
There are 3 uncommon (less than 1%), 4 rare (less than 1%), and 2 mythic rare (less than 1%) scene cards that can be found in this slot
Mithril Coat is even stronger than it looks, since its snap-equip effect is easy to set up in a legend-heavy set like Tales of Middle-earth , so the legend-only restriction should rarely be a problem
Vrondiss was definitely the strongest of the initial wave of die rolling commanders, but it has the least support for building around die rolling (and a bunch of other compelling themes)
Free magnetic case, free shipping, printed in the USA