And thats not even considering the more fringe subthemes you could emphasize: historic-matters, deathtouch-matters, sacrifice and graveyard value, face-down creatures these assassins are a flexible lot indeed
(Note that modern template now says, "Transmute only as a sorcery.") Other than those few, mostly power-related issues, transmute was printed as submitted
That said, theres one thing that does put a dampener on the whole experience: the price
Lucky, were on hand to help, having been through every card in The First Chapter to find the characters that deserve a place in your deck
Get ready to unleash new powers, meet mysterious yet familiar characters and create awesome, limitless adventures but you won't know what new possibilities await you in each pack until you open it
Assuming that I add a card to my inkwell every turn and that five-drops are superior to four-drops, I will never have a good chance to play that weaker four-drop, so its the perfect ink fodder