Then, because, once again, the timing of this card might be tricky
(These are playable Magic cards you could play in other decks as well, but for the purposes of this game they are essentially just used as reminder game pieces.) From there, you can win either by killing all three of your opponents like in Magic or correctly guessing the cards in the envelope like in Clue
Enchantment Play with your hand revealed
Everything about Captain HowlerCaptain Howler screams aggro and speed, whether you go in a creature-heavy build with lots of Merfolk LooterMerfolk Looters or in a Token Storm brew
Pair this with the fact that it's also excellent in EDH, and, as I said, you've got all the playability in the world
The only limitation I can see is that consumers have to choose whether to display the playable cards or the art cards, but not both