Pako and Haldan are a commander duo that embody this idea perfectly, reimagining an innocent game of fetch as a potent source of card advantage, as well as a means of stealing your opponents key cards
The same is true for copies of permanent spells that become tokens on the battlefield
For 1 mana it can gain first strike, and it deals damage to a player when damage is dealt to it
If chaos gets more votes or the vote is tied, chaos ensues
A single treasure from a card like Prosperous Innkeeper can push you ahead one turn, enough to turn the tide of a game in your favor
This is still worth playing as a great glue pieceUgin rarely wins the game alone, but the removal and token generation are great at slowing the game down so you can exploit the immense cost reduction, enabling other cards to go the distance