Temple of Sinnoh strips Special Energy cards in play of any special effects they provideadditional Energy or Energy types, any protections, etc
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Creature (17) 4x Beguiler of Wills 2x Cytoplast Manipulator 4x Roil Elemental 4x Simic Manipulator 3x Soul Seizer Flip Land (24) 24x Island Enchantment (8) 2x Aqueous Form 4x Mind Control 2x Spirit Away Artifact (5) 1x Mindslaver 4x Vedalken Shackles Instant (6) 2x Mana Leak 2x Spell Pierce 2x Spell Shrivel This deck is all about taking control of your opponents creatures
In English, German and Italian it was printed in POP Series 5
Kartana has one of the highest Attack stats in the game at 181

theres so many variables for a potential ultra-rare hit, in the rare slot of a pack, varying levels of rarity between those ultra/secret rares, whether they were opened from booster boxes, etbs, blisters, single packs, print-run, are rarity levels different for different cards of the same rarity, etc. basically, just buy singles lol Also not a statistician by training per se, but I made a couple plots of the TCGPlayer data that include uncertainty on the pull rates: The error bars are 70% (dark grey) + 90% (light grey) confidence intervals. Two points with overlapping error bars should be taken as statistically indistinguishable in value. All available data is consistent with the null hypothesis of no particular card within a rarity tier being harder to pull than another. In fact, there is no significant difference between Alt Art V and Full Art V pull rates, once you account for there being more non-Alt, Full Arts in the set, i.e