In a Constructed format, each player selects a new set of sticker sheets at the start of the subgame from among all sticker sheets they have (including the ones in the main game) the same way they do at the start of a normal game of Magic
I worry that Tocasia also suffers from having too many strategies in one, since she wants you to have a go-wide strategy to best benefit from her effect, reanimation or some sort of graveyard payoff, and artifacts for her activated ability
Burn and damage have always been reds bread and butter, but because its had to be balanced for competitive duel formats, its efficacy pretty much evaporates in the face of multiple opponents with double the starting life
Fun little note about the confused Mr
Not so long ago green was really short of good three drops and played all sorts of off theme junk to fill out the curve
Any time you would gain life, you gain one more of that amount, which isnt a ton, but adds up over time