Card advantage is tricky to work with (and we already went there in original Ravnica see above) so I decided to focus on evasion
The strategy focuses on keeping Moltres ex in the active position for multiple turns, powering up Charizard ex for a devastating one-two punch
The best way to do so is to pick up one of the Lorcana Starter Decks, which includes exactly the right number of cards, and each of those cards only belongs to either of two of the ink colours
(This is also the most fun part, in my opinion.) Aggressive strategies rely on creatures more heavily than control-based strategies because our goal is to get ahead early and stay ahead
Modern and Legacy will take some time to rebound and regroup from the Grief ban, but the card advantage of Necrodominance seems extremely powerful in a shell which can use those draws to grind away opposing hands for minimal mana cost
I wanted something extra to make the card exciting (artifact synergies) and decided it should go to hand instead of battlefield (because the text was shorter and the card is already cluttered enough)