Trading card games are not just a pastime for us - they are pure passion, a bond that connects us across national borders
will allow you to dome each opponent for 8 damage and then wheel for 8 new cards for as little as 3 mana, possibly with cascade by way of Abaddon the Despoiler if youve dealt enough damage this turn already
Resist the urge to gloat at the heroes if their decision serves your master plan (at least until they're done making decisions)
Adventures in the Forgotten Realms feels incredibly refreshing in a way that many other Magic: The Gathering sets havent quite grasped recently
If you attack with your commander, you can cast those cards, though you have to pay the mana costs
You can receive a common (16.7%), uncommon (58.3%), rare (16.3%), or mythic rare (2.6%) card from the main set