Without further ado, I think its time to dive right in and see just how perfect these two fantasy worlds really are for each other
Youll also get insights into your win rate, along with your win rate against specific archetypes
If you want a clueless game, you can either prevent your foe from creating Clues, mess with activated abilities, destroy those Clues once created or punish card draw in general
If you encounter something that makes you feel suspicious, you should trust your gut and avoid it
You can play a pile of powerful cards, but if they dont work together, the deck feels clunky and inconsistent
Tossing around two +1/+1 counters on all your creatures while also dishing out some combination of lifelink and double strike to one or more creatures is gnarly, and you can split it up into two instances of the effect as well