You could even combine a landfall strategy with land creatures (lands that can become creatures) if you really want to get janky, but this game plan is probably going to be a mid-to-high powered strategy depending upon how highly tuned your deck is
We all know how much people in casual land just adore their land fetching
Another combo option is a lock involving Gerrard, Adarkar ValkyrieAdarkar Valkyrie, Oblivion StoneOblivion Stone/Nevinyrral's DiskNevinyrral's Disk, and a haste enabler such as Urabrask, the HiddenUrabrask, the Hidden
With the vast array of methods of getting counters on creatures, this is a massive effect that can change a game
All in all, the power level of this deck is pretty high, and when added up to the amazing number of unique Commander cards and the great singles, it makes the decks price worth it
Sweepers are a problem for the deck, although so far in Bloomburrow Standard, I've played way more often against Mono-Red than against Sunfall Control