Sapphire / Ruby Much like the Ruby / Amethyst deck above
If Dragon decks ever start running rampant in the meta, maybe you will want this card but definitely not now
Even if your opponent can successfully take over the ground using bigger creatures, if his or her life total is low enough, it's frighteningly easy for you to simply draw a Herald of Torment (to create a flying creature) or Mogis's Marauder (to get through damage via intimidate) and close out the game
You can normally only ink once per turn
Reflecting this, when the flip card transforms into its dragon form, it unlocks the ability Burning Chains, which means you win the game when your chosen rival loses it
Fighting results in a nonland permanent going back to its owners hand, whereas finding a crossing grants a creature +1/+0 until end of turn and stops them being blocked, too