You can activate one ability of a planeswalker you control once a turn, but only during a main phase when you would cast a sorcery
That might just mean "getting 'em dead" synergizes with getting 'em dead even faster, but it still counts
The lightning power on this card is an excellent payoff that can force your opponents to quickly cower to your direct damage
The beauty here is that being two colors isnt very mana punishing and, since youre ramping anyway, youre fixing your mana as you go
Like, if something was an awesome idea, we did it. He pointed to having a card that showed off 15 different versions of the character Cid, or having just one pair of cards with the Meld mechanic because it mechanically and emotionally fit the characters on those cards as examples
You can either choose to deal three damage to each creature and each planeswalker, or you can destroy all artifacts with a mana value of three or less