1 Aetherworks Marvel Energy's Biggest Selling Point If you're building an energy deck, Aetherworks Marvel is likely the first card you slot in
Turn 4, you cast Saproling Burst and swing for 12 more damage hasted, in addition to your 5 damage Blastoderm which will still be standing
Belbe, Corrupted Observer Blightsower Thallid Elvish Vatkeeper Glissa Sunslayer Glissa, Herald of Predation Glissa, the Traitor Malady Invoker Necrogen Rotpriest
Memnarch Memnarch lets you steal every artifact your opponents control, plus anything you can pay additional mana to turn into artifacts
At the very least there are plenty of tools here to bolster already-existing decks that play around with those strategies, so youll probably get useful cards for your collection even if you just disassemble the deck right away
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