As with any system, there are ways to game itthats why Wizards avoids explaining the specifics of how matches are made
Depicted accessories, such as cards, dice, pieces etc
If you prioritize clear rules, swift payouts, and helpful assistance, you will be well positioned to enjoy each session with confidence
I wouldnt write Nghathrod off as an exclusively casual commander choice either: the ability to reanimate creatures OR artifacts for zero mana every single turn is a lot of easy value
I did four of these and gave three to the good folks over at Commandercast
The delayed triggered ability created by chapters I and II triggers separately for each of the target creatures, even if, somehow, they end up dealing combat damage to the same player at the same time