You will lose a game if you concede, if you're penalized with a Game Loss or a Match Loss during a sanctioned tournament due to a DCI rules infraction, or if your _Magic Online_(R) game clock runs out of time
For everyone, though, it's a much-needed reprint, as Clever Concealment has been getting prohibitively expensive
When Vesuva comes into play you get to turn it into any land, and that land can be either yours or any of your opponents
There simply arent enough cheap creatures and token makers in the deck to actually be impactful in the early game to let us cast our Convoke spells early enough that you'll actually feel like you're getting ahead because of the mechanic
Additionally, the card has means of increasing the number of Soldiers on your board, but it can be unreliable depending on which decks your opponents control
A favorite of mine but a type that cant start the game in your main deck and only has effects that work if you drafted them