It's like having Forced Evolution and Branching Evolution on a single card , with ward mixed in for good measure
I know mana is boring, but you need to concentrate on it to make it work
Furthermore, its attack Machamp Crush for the cost of three-fighting deals a damage of 80 to the opponent, while reducing his/her attacks damage by 40 during the opponent's next turn
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When Rampant Rejuvenator dies, search your library for up to X basic land cards, where X is Rampant Rejuvenator's power, put them onto the battlefield, then shuffle
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