Lore is generated by questing, leaving your characters exerted and open to being challenged (which can destroy them)
Her other ability allows her to pay two mana cost whenever she deals damage to an opponent to bring a creature with Power of three or less from the Graveyard onto the Battlefield
Lands (16) Spells (44) 4 Brainstorm 4 Vampiric Tutor 1 Mystical Tutor 2 Yawgmoth's Will 4 Mana Vault 4 Dark Ritual 1 Megrim 4 Memory Jar 4 Defense Grid 4 Tinker 4 Mox Diamond 4 Lotus Petal 4 Lion's Eye Diamond Sideboard Like all of the most broken decks in Magic history, it featured two Yawgmoths Wills, because there was plenty of time to find one you know, later in your first turn
In the short term, Nibelheim Aflame just seems to be, once again, trying to find a proper price point
And when we do flip it, spending just two mana for two 2/2s, a land (any land, not even just a basic), and a pile of landfall damage is an amazing deal
How often that will come up, Im not sure