- 3-6 Uncommon cards
From the training loss above, things are looking quite positive, but neural networks can easily overfit to the training data and so we need to see how well our model generalizes to unseen data
This actually came as a surprise to me, as conditional mana ramp that adds extra hoops to jump through beyond having fewer lands than your opponent is almost always unplayable, but when that hoop is take this creature off the battlefield, and the reward is both ramp and potentially filling your hand with any land with the Plains subtype, the results are surprisingly effective

15%inclusion 15%synergy 853 decks 5.70K decks Sudden Strike 14%inclusion 14%synergy 747 decks 5.29K decks Akroma's Will 14%inclusion 6%synergy 788 decks 5.70K decks Secret Identity 14%inclusion 13%synergy 726 decks 5.30K decks Flawless Maneuver 13%inclusion 6%synergy 753 decks 5.70K decks Arachnogenesis 13%inclusion 12%synergy 753 decks 5.70K decks Eladamri's Call 13%inclusion 3%synergy 730 decks 5.70K decks Grow Extra Arms 13%inclusion 12%synergy 717 decks 5.70K decks Terrific Team-Up 12%inclusion 12%synergy 639 decks 5.31K decks Clever Concealment 10%inclusion 7%synergy 559 decks 5.70K decks Mana Drain 10%inclusion 0%synergy 547 decks 5.70K decks Stroke of Midnight 9.0%inclusion 1%synergy 511 decks 5.70K decks School Daze 8.7%inclusion 8%synergy 464 decks 5.31K decks Negate 8.0%inclusion -6%synergy 456 decks 5.70K decks Whoosh
While it cant touch enchantments or artifacts directly, it can remove them from the stack or negate any abilities those permanents attempt to resolve
This is a mono red dragon who deals 10 total damage each time it attacks across three targets, which is some of the most insane removal on a single creature I've ever seen