Although formats like Pauper try to keep things affordable, keeping up with each new set, acquiring new staples, and creating new decks does mount up especially with all the accessories needed to store and preserve your cards
Faithless Looting: Red's premier card-draw and discard option 3
When it comes to game design for Magic , there are templates for how to write the card rules, there are red flags whenever a common card is getting overly complex, and everything is incredibly standardized when you come to read their rules they make a point of rewriting all cards on their database whenever a change is made, to make sure everything is on the same ground
But if your opponent plays a creature at instant speed that's bigger than the attacking one, it becomes a 2-for-1 since not only will you lose your creature, but you'll need to spend resources to remove the new threat
This is where mana ramp comes in
I also really like Walking Atlas and Scaretiller as backups to Patron for putting lands back onto the battlefield after being bounced with Moonfolk or other effects