The Johnnys, Timmys, and Spikes of the world have had enjoyed 15 years of peace, but Magic: the Gathering is finally getting another Un set in the form of Magic: The Gathering- Unstable
In the battle between Absorb and other three-mana counters Absorb would almost always win out if it was easily castable, and it was even a small incentive to choose white over black as a secondary color
Even if this were a generic cost, it would still be far too much to pay for such an effect
Sometimes this works out wonderfully and gets a high-cost dino out for only two mana
Ideally, our deck should be nothing but resource generation and the best instant-speed interaction, with our victory coming as a simple result of playing enough spells to hit critical mass and combo off
Sphere of Safety Sphere of Safety feels like a wincon in enchantress decks