The cards from the errata set that we can confirm are in the Revision Packs are: ST01-001 Monkey.D.Luffy ST01-005 Jinbe Confirmed ST01-007 Nami Confirmed ST01-014 Guard Point ST01-015 Gum-Gum Jet Pistol ST01-016 Diable Jambe ST01-017 Thousand Sunny ST02-005 Killer ST02-007 Jewelry Bonney ST02-008 Scratchmen Apoo ST02-009 Trafalgar Law ST02-015 Scalpel ST02-016 Repel ST02-017 Straw Sword ST03-001 Crocodile ST03-003 Crocodile ST03-004 Gecko Moria ST03-007 Sentomaru ST03-009 Donquixote Doflamingo ST03-014 Marshall.D.Teach ST03-015 Sables Confirmed ST03-016 Thrust Pad Cannon ST03-017 Love-Love Mellow ST04-001 Kaido ST04-002 Ulti ST04-003 Kaido ST04-004 King ST04-008 Jack Confirmed ST04-010 Whos.Who ST04-014 Lead Performer Disaster ST04-015 Brachio Bomber ST04-016 Blast Breath ST04-017 Onigashima Island Some of these are real staples that have been hard to get a hold of because of the scarcity of starter decks

Main Collectable Card Games Magic: The Gathering Satyr Enchanter Satyr Enchanter Casting Cost: Card Type: Creature - Satyr Druid Power / Toughness: 2 / 2 Card Text: Whenever you cast an enchantment spell, draw a card
Leaving him on the board essentially lets you snowball value every turn, forcing opponents to deal with him or risk falling behind in the mid to late game resources
When I saw Mazzy, Truesword Paladin previewed for Battle for Baldur's Gate , though, I saw an opportunity to take this strategy and turn it somewhat on its head
Narset, Enlightened Master Theres definitely something ironic about placing a card that represents a monk, meant to be the embodiment of self-control and discipline, in a list of cards that enable chaos and disorder
You could use other cards to bring them into the game