Imagine casting a spell and getting a 5/5 alongside it, except its a 10/10, and there are two of them
Sephiroth on the other hand plays into the usual control strategies favored by Blue/Black by growing in strength for every opposing creature you remove from play
Jack Saunders [CA] (9/3/2), Gholdengo ex 73
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While it's true she has no way to restore loyalty, that's not really important, as for three mana you'll be perfectly happy getting one or two uses out of her, then having her sit on the battlefield causing problems
Its possible to pitch it and activate it earlier, too