Heres a quick, concise video explaining all the stuff you need to know about what regeneration is and what it can and cant do: All right, now for those of you who prefer to learn by reading, the first thing you need to keep in mind is that a regenerated creature doesnt get a chance to die, and so it never leaves the battlefield
These commanders exemplify the colors' philosophy: patience, protection, and inevitability
Subjective Reality I genuinely think the Subjective Reality deck was a deck that wasnt properly understood, but still managed to contribute a solid suite of new generals
No home for this card
At the beginning of your upkeep, if you control three or more creature tokens, you may transform this creature
On real MTG cards, the result is a smooth finish that feels slick enough to shuffle, but not like cheap plastic