Card Number / Rarity: / Promo
Soulherder Soulherder is like a version of Teleportation Circle that also grows into a big threat
Natures Lore Natures Lore searches for a Forest card and puts it onto the battlefield
Hands to Keep I think it is important to view the deck in four components enablers (eight in total Entomb and Faithless Looting with eight creatures to discard), reanimation spells (twelve in total Reanimate, Animate Dead and Exhume), disruption (ten in total Thoughtseize, Unmask and Grief) and mana (twenty-two in total Lotus Petal, Dark Ritual and fourteen lands) The ideal hand in pre-board games is one that has a route to the combo (Entomb or Faithless Looting plus Creature, and a reanimation spell), a disruption spell (Thoughtseize, Unmask or Grief) and enough mana to make it all happen
If two or more cards are tied for highest cost, the target or targets remain unchanged
You need to be able to deal with those Goblins easily