Searching up cards like Daybreak Coronet, Spirit Mantle, and Ethereal Armor will make Zur more and more powerful, and he will quickly become a virtually untouchable enchanted monster capable of one-shotting other players with commander damage
Normally, I like to do these lists by evaluating the top creatures overall, but for this list, I'm focusing specifically on Zombies for a typal build, adding bonus points for Zombie synergies
This gives you every color of thing to Reanimate or to drop in your graveyard or recur too
You can go all-in on the one-paw mode, or mix things up with the two or three paw modes
Since Earthcraft is tapping the creatures, mana dorks can become useful the turn they are played
Plow Under Im going to get this one out of the way first: Plow Under is not a good magic card