Creatures (25) 4 Walking Ballista 2 Carnage Tyrant 2 Regisaur Alpha 4 Ripjaw Raptor 4 Ranging Raptors 4 Raptor Hatchling 4 Otepec Huntmaster 1 Charging Monstrosaur Lands (22) Spells (13) Im not that big on Ranging Raptors, at least with the current enablers available
There are a few other random things
Sure, there are hoops you have to jump through, but over a couple of turns, this ability is game winning on its own
Morophon, the Boundless Morophon, the Boundless is one of those cards that pretty much any 5-color deck wants to include, at least if its a typal deck
This four-drop uncommon in Rakdos has the same size in 2/2 for Meekstone need and then adds flying to chump block flyers or swing in the air and then on arrival can also bring back that artifact too
Something to look out for when drafting RGx are cards which double as both early and late-game plays