Today I would like to give a few thoughts on my experiences with trading, both past and present
It turns out when you take your time returning to a world, a lot of good will gets built up for the return
Cards, like Weaponize the Monsters, offer utility by allowing you to sacrifice creatures about to die
I was lucky enough to be chosen as the narrative lead for this set's development, following the well-pathed visionary foundations of Worldbuilding Designer Grace Fong, Creative Lead Ari Zirulnik, and Principal Game Designer Yoni Skolnik
There's also budgetary concerns, and while most of the replacement cards I'll suggest are cheap, they all still cost something, and that something might be too much if you've been between jobs since 2011 while you wait for your SoundCloud to take off
Teval's Judgment - Just read the card name, dragon bro