Bitterblossom, however, never had a late-game win condition stapled to it
Zara, Renegade Recruiter lets you steal creatures right from your opponents' hands, which gives you a chance to swipe powerful ETB triggers off creatures like Etali, Primal Conqueror that other threaten effects miss
That said, it commits you to going heavy red, the worst color, and at any point in the game past the first few turns its quite weak
(You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half their life, rounded up
It isn't any specific cards that have really changed things, Fatal Push would be the biggest contributor if I had to name one
The fact they printed this on a one drop is insane, I dont feel the limit of only spending it on activated abilities was enough to make this card cost just a singular mana, especially with the amount of only once per turn cards weve seen in the last few years