They have 12 or 13 cards instead of 15, and their card distribution is pretty complicated: 1 art card (5% chance of a signature variant) 1 land (15% chance of a foil land) 6 connected cards 35% chance of 5 commons, 1 uncommons 40% chance of 4 commons, 2 uncommon 12.5% chance of 3 commons, 3 uncommons 7% chance of 2 commons, 4 uncommons 3.5% chance of 1 common, 5 uncommons 2% chance of 6 uncommon 1 showcase variant 2 wildcards of any rarity 49% chance of 2 commons 24.5% chance of 1 common, 1 uncommon 17.5% chance of 1 common, 1 rare/mythic 3.1% chance of 2 uncommon 4.3% chance of 1 uncommon, 1 rare/mythic 2.6% chance of 2 rare/mythics 1 rare/mythic 1 foil of any rarity 1 token/ad card with a chance of being a card from The List You basically sacrifice the boosters ability to be used in a Draft for a chance at multiple rares

The 2-drop Snake can fuel some big turns for us, but I wanted one more land in the deck and Yavimaya, Cradle of Growth lets us tap our fetch lands for until were ready to crack them to trigger our board full of landfall creatures
Your commander must count as a legendary creature or other eligible commander when its in the command zone
Ditching an unnecessary or redundant creature from your hand in order to seek the exact answer youre looking for in your library is a decisively impactful ability, making this Shaman invaluable for Elf toolbox decks in the early or late game
Both of us just played lands on our first three turns
Dominaria United s Defiler cycle peaked with Defiler of Vigor