Quintorius View on Archidekt Commander (1) 1 Quintorius, Field HistorianQuintorius, Field Historian Creatures (18) 1 Canyon JerboaCanyon Jerboa 1 Deep Gnome TerramancerDeep Gnome Terramancer 1 Dragonmaster OutcastDragonmaster Outcast 1 Emeria AngelEmeria Angel 1 Emeria ShepherdEmeria Shepherd 1 Knight of the White OrchidKnight of the White Orchid 1 Kor CartographerKor Cartographer 1 Moraug, Fury of AkoumMoraug, Fury of Akoum 1 Nesting DragonNesting Dragon 1 Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines 1 Serra ParagonSerra Paragon 1 Solemn SimulacrumSolemn Simulacrum 1 Spitfire LagacSpitfire Lagac 1 Sun TitanSun Titan 1 Tiller EngineTiller Engine 1 Trove WardenTrove Warden 1 Tunneling GeopedeTunneling Geopede 1 Walking AtlasWalking Atlas Instants (12) 1 Boros CharmBoros Charm 1 Brought BackBrought Back 1 Chaos WarpChaos Warp 1 Cosmic InterventionCosmic Intervention 1 Enlightened TutorEnlightened Tutor 1 Faith's RewardFaith's Reward 1 Generous GiftGenerous Gift 1 Path to ExilePath to Exile 1 Second SunriseSecond Sunrise 1 Settle the WreckageSettle the Wreckage 1 Swords to PlowsharesSwords to Plowshares 1 Your Temple Is Under AttackYour Temple Is Under Attack Sorceries (12) 1 ArmageddonArmageddon 1 Blasphemous ActBlasphemous Act 1 Cleansing WildfireCleansing Wildfire 1 Faithless LootingFaithless Looting 1 Nahiri's LithoformingNahiri's Lithoforming 1 Planar BirthPlanar Birth 1 Reconstruct HistoryReconstruct History 1 Rip ApartRip Apart 1 Sevinne's ReclamationSevinne's Reclamation 1 ShenanigansShenanigans 1 Thrilling DiscoveryThrilling Discovery 1 Winds of AbandonWinds of Abandon Artifacts (10) 1 Archaeomancer's MapArchaeomancer's Map 1 Crucible of WorldsCrucible of Worlds 1 Expedition MapExpedition Map 1 Ghirapur OrreryGhirapur Orrery 1 Lightning GreavesLightning Greaves 1 Sol RingSol Ring 1 Sword of Hearth and HomeSword of Hearth and Home 1 Sword of the AnimistSword of the Animist 1 Wayfarer's BaubleWayfarer's Bauble 1 Zuran OrbZuran Orb Enchantments (9) 1 Anointed ProcessionAnointed Procession 1 Felidar RetreatFelidar Retreat 1 Land TaxLand Tax 1 Need for SpeedNeed for Speed 1 Retreat to EmeriaRetreat to Emeria 1 The Restoration of EiganjoThe Restoration of Eiganjo 1 Tocasia's WelcomeTocasia's Welcome 1 Underworld BreachUnderworld Breach 1 Valakut ExplorationValakut Exploration Lands (38) 1 Alpine MeadowAlpine Meadow 1 Battlefield ForgeBattlefield Forge 1 Boros GarrisonBoros Garrison 1 Cabaretti CourtyardCabaretti Courtyard 1 Clifftop RetreatClifftop Retreat 1 Command TowerCommand Tower 1 Dark DepthsDark Depths 1 Drownyard TempleDrownyard Temple 1 Evolving WildsEvolving Wilds 1 Fabled PassageFabled Passage 1 Flagstones of TrokairFlagstones of Trokair 1 Gods' Eye, Gate to the ReikaiGods' Eye, Gate to the Reikai 1 Lotus FieldLotus Field 1 Mistveil PlainsMistveil Plains 8 MountainMountain 1 Myriad LandscapeMyriad Landscape 9 PlainsPlains 1 Sacred FoundrySacred Foundry 1 Sacred PeaksSacred Peaks 1 Scorched RuinsScorched Ruins 1 Sokenzan, Crucible of DefianceSokenzan, Crucible of Defiance 1 Terramorphic ExpanseTerramorphic Expanse 1 Thespian's StageThespian's Stage Canyon JerboaCanyon Jerboa (alternate art) | Art by Dominik Mayer Sticking the Landing This deck was kind of an eye-opener for me

From Tron in Modern to many decks in Standard, it's had a big presence in various formats, and it's been a stronger card
1 Rakdos Guildgate
Sliver Queen is a pretty safe buy because its a Reserved List card that every Sliver Commander player needs, but its also over $100 at this point
River of Flame can cast fire spells while Merlins Tower can cast spells the turn in enters the realm
They represent slight power creep over check lands like Dragonskull Summit