that sounds about right I think, gets you down to 40 by at least taking 2 of those things out
Play itself is supremely satisfying: creatures take a run-up before doing damage, and the resulting battle sound effects give me a proper kick of power-lust when I smash pain into my opponents, plus a genuine sense of despair when they retaliate
Typically discussions about art only flare up when a stunning new reprint gets announced, or Wizards messes something up
Its hard to think of the decks with the answers that benefit from this because it doesnt quite seem good enough
Out of print pricing trending up estimated Set landscapeWhere this card sits in Team Magma vs Team Aqua fewermore cards Common 16 9 4 3 32 Uncommon 1 21 10 32 Rare 3 8 1 12 Ultra Rare 1 6 7 Secret Rare 2 2 Holo Rare 1 7 2 2 12 all 0 0 1 41 34 8 13 97 0.5 1 5 15 50 150 150+ Columns = resale price up to $X (log) shade = cards in cell (log) right & bottom = totals white ring = this card VariantsCard variants Holofoil 97/95 $165.40 the only variant this card was printed in (no reverse holo or special pattern), so a master set needs just this one copy
But this red sorcery is a pretty strong card in Standard since Duskmourn: House of Horror made it legal in that MTG format