With all of this out of the way, let's see three things that Magic: the Gathering could learn from the Pokmon TCG
Just be sure not to target your opponents creatures for reanimation the owner of the reanimated creature gets control of it
Arcbond also works to rotate, I use a lot in a multiplayer game when the opponents avoid attacking me because of the Enrage effects, with this card they I can create a huge combo
Also, if you are already attacking with both Sarkhan and Ur-Dragon, it can transform instantly to become what you put onto the battlefield at instant speed, mid combat
AWOL and Fowl Play Neither of these is very good, even in a pauper cube, as three-mana removal in any format needs to do something like have a body attached to be worthwhile
In fact, its a new version of Yawgmoths Will, another eternal staple