The two available starter decks for this set will be an amber and amethyst deck featuring various cards themed around the Madrigal Family from Encanto - including Mirabel and Bruno - and a steel and sapphire deck including cards themed around Frozen and Hercules
Homunculus Horde will require some creativity as it's limited to once a turn, but think of how much fun it'll be to tell the story of how you overran your opponents with a horde of Mike Wizowskys
Daybreak Coronets playability, however, is solely tied to G/W Hexproof
The games also unique in that each deck will have a commander-style champion card, with its own life total and abilities
Take advantage of high toughness creatures like the plant option on Skinshifter, the five toughness on Nyx-Fleece Ram, and Runic Armasaur that were designed as defensive options and turn them into aggressive beaters
In theory, we can amass a huge Orc Army and win by attacking, but this is harder than it looks in practice because the amass token doesn't have any evasion, which means it can be chump blocked for days