Great Divide Guide grants this same activated ability to lands and allies you control
2 Evolution Sage An absolutely amazing uncommon card for any deck that deals in counters is Evoluton Sage
Lorwyn and Shadowmoor each have their own cycle of full-art basic lands, letting you theme your decks to the aspect of your choice
Action News Crew Arashi, the Sky Asunder Bamboo Grove Archer Born to Drive Boseiju, Who Endures Careful Cultivation Channel Harm Colossal Skyturtle Eiganjo, Seat of the Empire Favor of Jukai Ghost-Lit Drifter Ghost-Lit Nourisher Ghost-Lit Raider Ghost-Lit Redeemer Ghost-Lit Stalker Ghost-Lit Warder Greater Tanuki Ironhoof Boar Jiwari, the Earth Aflame Jukai Preserver Kami of Bamboo Groves Mirrorshell Crab Mnemonic Sphere Moonsnare Prototype Otawara, Soaring City Reinforced Ronin Roaring Earth Saiba Trespassers Shigeki, Jukai Visionary Shinen of Fear's Chill Shinen of Flight's Wings Shinen of Fury's Fire Shinen of Life's Roar Shinen of Stars' Light Sokenzan, Crucible of Defiance Sunblade Samurai Takenuma, Abandoned Mire Touch the Spirit Realm Twinshot Sniper Yavimaya Bloomsage
Getting two of these and then being able to double ping for pretty much any card you play after it
Rakdos, the Muscle You typically want cheap aristocrats, but Rakdos, the Muscle is worth investing the mana into